Wallhack searches usually mean player ESP: seeing opponents through terrain and foliage. The Reforger menu groups those controls under player ESP rather than a separate “wallhack” SKU. Below is how to think about the listed visuals and where to click for the authoritative control names.
Start on the player ESP module page
The live list of toggles and sliders is on the player ESP module page. Use it when a setting name changes after an update. This article explains categories, not every renamed switch.
Pair visuals with the aimbot module when you want ESP to feed targeting, or keep aimbot off for information-only play. Both modules are included on monthly and lifetime plans on the product page.
Boxes, bones, and distance
- Box styles help you spot players at mixed ranges; tighten width when fighting in towns.
- Skeleton or bone lines show pose—useful for telling prone from dead bodies.
- Distance readouts stop you from chasing ESP dots that are hundreds of meters away.
- Name or tag labels matter most on public servers with mixed factions.
For a line-by-line pass that includes aimbot FOV, read the ESP and aimbot breakdown. For tuning after you see targets, continue with the aimbot settings guide.
Visibility, color, and performance
Most menus separate visible vs hidden targets or offer color cues for threat level. Turning every overlay on at once clutters Reforger’s already busy foliage—disable loot or debug draws you do not need (see misc).
If overlays disappear entirely, check status and Cloud DMA setup before you blame ESP sliders.
Common questions
Vehicle ESP, radar, and loot ESP are not listed for this product. The FAQ states what is in scope. When in doubt, compare screenshots on the product page and the features hub.
Related pages:Player ESP moduleESP and aimbot breakdownAimbot moduleProduct pageFAQ
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